## How do you play the game Double Trouble?

Each player chooses one dice roller to pop. One player shouts “GO” and both players keep popping the dice rollers until one player pops a 6. The player who DID NOT pop the 6 loses the POP-OFF and must immediately return his or her playing piece to either one of the START Spaces.

## How does double trouble work in trouble?

In Trouble, players may only get one extra move on any given turn. If you land on a Double Trouble space by any number, you take one additional turn. Happy gaming!

## What is Double Trouble game?

The Double Trouble game you loved in the 1980s is back for a whole new generation of players to enjoy. Point your “arrow” playing pieces in the right direction and race along the twisting path towards Finish. The first person to pop a 6 wins the Pop-Off and sends the other player’s piece back to Start.

## What if you roll a 1 in trouble?

Failed to get answers. Failed to get answers. Answer: When someone “pops” a red number one, that player’s turn ends, and everyone else gets to move a new marker out onto the playing board.

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## What do the double X’s mean on trouble?

According to the INSTRUCTIONS: Warp- If you land on a Warp space by exact count, you must move your peg to the base of the warp path on the opposite side of the board. XX If you land on Double Trouble space by exact count, you take another turn!( Warp- follow dotted lines to opposite side of the board.

## What does the Red 1 mean on Trouble?

RED 1: means the other player can move one out if they can, you don’t move that turn.

## What do you have to roll to get out in Trouble?

Trouble game rules state to move your pieces from Home to Start, you must roll a 6. If you do not roll a 6, and no pieces are in play (all pieces are still on your “Home”), then your turn is over.

## Can you jump your own player in Trouble?

There is nothing in the rules that says you can’t jump over your own piece.

## What does the 6 mean in trouble?

When you pop a 6, you can either move a new peg out to START, or move a peg already in the playing track. Then pop again. If you pop any other number, move one of your pegs already in the playing track.

## What happened to double trouble She Ra?

While still paralyzed from Scorpia’s venom, Double Trouble is passed off to Sea Hawk and is happy when he complies with their odd demand for him to raise their hand in the air so they can be dramatic while revealing a secret elevator. They also refer to Sea Hawk as “Hot Stuff”.

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## When did double trouble come out?

Double Trouble ( 1987 )

## How do you move in sorry?

To begin the game, all of a player’s four pawns are restricted to Start; a player can only move them out onto the rest of the board if they draw a 1 or 2 card. A 1 or a 2 places a pawn on the space directly outside of start (a 2 does not entitle the pawn to move a second space).